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RuneScape 2 was the name given to when released the BETA version of what is now known as RuneScape (or 'RS'), on 1 December 2003 (). The working name was RuneScape 3D.
The finished version was launched on the 29 March 2004 (). It is one of the largest since the game's initial launch. It saw the introduction of a more powerful game engine, three-dimensional graphics, a new system, improved sound including the addition of, and many other new features. This three-dimensional version featured a vast improvement to the game engine as well as improving on the sound and interfaces.
The core engine allowed Jagex to expand the game to levels previously not possible. Contents [] History first announced the upcoming release of a 'much faster 3D engine' on 11 June 2002. Over time, Jagex released graphical previews as well as progress reports and other information about the many future changes.
The project was first referred to as 'RuneScape 2' in an October 2003 news post (it was previously known as the 'big 3D update' or the 'new game engine'). It was also revealed that the beta would become available on 1 December. Jagex originally did not want to create a event for 2003, because they feared it would delay the planned release date of the beta. In one of their polls, they asked players if they would want a new Hallowe'en event but also delay the release of RuneScape 2 Beta, or keep it on schedule and have a 'pancake day' in February instead. 78% of wanted a 2003 Hallowe'en event. However, RuneScape 2 was still released on schedule, because the developers came in early and on weekends to do extra work.
The new system was explained in detail in a 24 November newspost. Beta All had access to the first phase of RS2 Beta. Their and were copied over from the stable build of RuneScape, but their items and history were not.
This was deliberate, as wanted players to test all of their content. Initially, only the area was available with new areas and quests released gradually over the beta period.
The spell was also deliberately broken so that it could be cast without even at level 1. This allowed players to escape to a safe area in the event they found themselves trapped by a. The second phase of Beta began on 3 March 2004.
Players again had their characters copied over from the stable build of RuneScape (including items and quest status this time). The Lumbridge Teleport spell also had its level requirement and rune cost reinstated. On 17 March, the final phase began. Characters were once again copied over from the stable build of RuneScape. For this stage of testing, free players were given access to Beta as well as members. Release RuneScape 2 was launched on 29 March 2004.
Players' and history were copied over to RS2, which became known only as RuneScape to reflect its status as the main game, one last time. Several RuneScape 1 servers were also left online, and it was officially named '. Players were given the choice as to which game they wanted their items to be transferred to. Afterward, they became completely independent of each other (aside from sharing login information and the ). The final piece of content, the quest, was added to RS2 on 15 April.
Features RuneScape 2 dramatically impacted the gameplay. Some of the changes and additions include: • A new core engine, allowing to expand the game to levels not previously possible (paving the way for new content such as complex,, and randomly-generated scenarios, which would be added over the coming years). • Upgraded 3D graphics, along with animations. Every character in the game had to be redesigned, and the use of polygons allowed a greater level of detail for landscapes (for example, walls and fences could have thickness). Animations used more frames, allowing for smoother motion and a wider variety of animations. The camera was also updated to move vertically as well as horizontally. • Complete rework of the system.